Interviews

1997

Interview with Oddworld Team / Lorne Lanning & Sherry McKenna [17/09/1997]

On a desert island with….Gaming Gurus / Lorne Lanning [01/12/1997]

 

1998

Gaming Age Special: Oddworld Interview / Lorne Lanning [05/05/1998]

Abe’s Exedus / Lorne Lanning [01/10/1998]

Getting Odd with the loonies! / Lorne Lanning [19/10/1998]

Abe: The Story / Lorne Lanning et al [10/12/1998]

 

1999

An Interview with Oddworld Inhabitants / Lorne Lanning [01/10/1999]

An Interview with Lorne Lanning / Lorne Lanning [23/10/1999]

20 Q’s with Munch’s Oddysee Producer / Lorne Lanning [25/10/1999]

 

2000

Interview with Lorne Lanning [01/01/2000]

Speaking About An Oddworld … / Lorne Lanning [15/02/2000]

What is it Like to Design with Oddworld? / Farzad Varahramyan [15/02/2000]

Oddworld’s Inhabitants: Lorne Lanning, Co-founder/President [2000]

Oddworld Inhabitants: Weird Name, Great Game / Angie Jones & Scott Easley [01/05/2000]

Oddworld: Munch’s Oddysee Interview / Lorne Lanning [02/05/2000]

Status and power: Oddworld isn’t so odd anymore / Lorne Lanning [12/06/2000]

An interview with Lorne Lanning [06/09/2000]

Oddworld: Munch’s Oddysee — Interview / Lorne Lanning & Sherry McKenna [22/09/2000]

Oddworld’s Inhabitants: Christophe Chaverou, Sr. Technical Director [01/10/2000]

Interview With Oddworld Inhabitants / Lorne Lanning [11/10/2000]

Lorne Lanning Interview [20/10/2000]

Interview with Lorne Lanning [30/10/2000]

Oddworld’s Inhabitants: Todd Johnson, Senior Programmer [01/11/2000]

Oddworld’s Inhabitants: Sherry McKenna, CEO/Co-founder – Lorne Lanning, President/Co-founder [01/11/2000]

Oddworld’s Inhabitants: Marquise Bent, Lead Realtime Modeler [04/12/2000]

 

2001

Oddworld’s Inhabitants: Paul O’Connor, Sr. Game Designer [02/01/2001]

The Oddworld Interview / Lorne Lanning [30/01/2001]

Oddworld’s Inhabitants: Craig Ewert, Sr. Programmer [01/02/2001]

Oddworld’s Inhabitants: Scott Easley, Senior CG Animator [01/03/2001]

Oddworld’s Inhabitants: Chris Ulm, Assistant Director / Writer [01/04/2001]

Oddworld’s Inhabitants: Bonnie, Human Resources Assistant [01/05/2001]

IGN Xbox Interviews Lorne Lanning [04/05/2001]

Oddworld: Munch’s Oddysee / Lorne Lanning [12/05/2001]

Exclusive: Lorne Lanning speaks to TotalGames.net! [01/08/2001]

Oddworld’s Inhabitants: Matt Aldridge, CG Technical Director [01/08/2001]

Lorne Lanning Q&A [06/06/2001]

It’s an odd Oddworld / Scott Easley [07/08/2001]

Oddworld’s Inhabitants: Sean Miller, Animator [01/10/2001]

Oddworld Inhabitants / Lorne Lanning [07/08/2001]

Lorne Lanning Questions & Answers [31/10/2001]

Oddworld Q&A; Part 1 & 2 / Lorne Lanning [13/11/2001] [14/11/2001]

Xmas 2001 – Follow Up Interview / Christopher Leonard [21/12/2001]

 

2002

Untitled / Matt Aldridge, Ryan Ellis, Jorge Mauricio Hoffman, Marke Pedersen, Iain Morton & Rajeev Nattam [20/01/2002]

The Oddworld Inhabitants Interview: Lorne Lanning and Sherry McKenna [20/03/2002]

Inside Oddworld Inhabitants / Lorne Lanning & Sherry McKenna [01/04/2002]

Oddworld’s Inhabitants: Silvio Aebischer, Production Designer [01/05/2002]

Oddworld: Munch’s Oddysee interview / Rob Brown [03/05/2002]

Oddworld’s Inhabitants: Thatcher Ulrich, Senior Programmer [01/06/2002]

It’s an Odd World! / Lorne Lanning [14/06/2002]

Oddworld’s Inhabitants: Michael Bross, Composer / Sound Designer [01/07/2002]

Oddworld’s Inhabitants: Josh Heeren, Associate Producer [01/09/2002]

Take This Job and Love It! – Artist – Lorne Lanning [06/09/2002]

Oddworld’s Inhabitants: Dave Moore, Programmer [01/11/2002]

Oddworld’s Inhabitants: Iain Morton, CG Technical Director [01/12/2002]

 

2003

Oddworld’s Inhabitants: Marke Pedersen, Technical Director [01/04/2003]

Oddworld’s Inhabitants: Eli Rodriguez, Sr. Systems Administrator [01/05/2003]

Oddworld’s Inhabitants: Gautam Babbar, Production Designer [01/06/2003]

An Interview with Sherry McKenna [13/08/2003]

Oddworld’s Inhabitants: Rich McKain, Animator [01/09/2003]

Oddworld’s Inhabitants: Steve Desilets, Game Designer [01/10/2003]

A Chat with Lorne Lanning & Sherry McKenna [01/11/2003]

Oddworld’s Inhabitants: Raymond Swanland, Production Designer [01/12/2003]

Oddworld Inhabitants’ Matt Scott [12/12/2003]

 

2004

Oddworld’s Inhabitants: John Hood, Animator [01/03/2004]

Oddworld’s Inhabitants: Rajeev Nattam, Character Artist [01/05/2004]

Oddworld’s Inhabitants: Kristin Inman, Marketing Assistant [01/06/2004]

Oddworld’s Inhabitants: Michael Reifers, Director of Human Resources & Administration [01/07/2004]

Oddworld’s Inhabitants: Drew Card, Programmer [01/08/2004]

Oddworld’s Inhabitants: Jenny Shaheen, Marketing Manager [01/09/2004]

Mark Snoswell interview [15/09/2004]

The weird bunch! Oddworld Stranger exclusive interview! / Lorne Lanning [24/09/2004]

Oddworld Stranger – Lorne Lanning Interview [02/10/2004]

Cathy Johnson interview [11/10/2004]

Oddworld Stranger Q&A / Lorne Lanning & Scot Bayless [02/11/2004]

Interview: Oddworld Stranger’s Wrath / Lorne Lanning [03/12/2004]

Oddworld’s Inhabitants: John Clayton, Quality Assurance/Tester [01/12/2004]

Enter the Oddworld of Lorne Lanning [20/12/2004]

 

2005

Lorne Lanning Takes Gamers Down a “Stranger” Path; The Wrath of Which Could Be Quite Odd [19/01/2005]

It’s An Odd World After All: Lorne Lanning Gamespeaks Part 2 [21/01/2005]

Interview with Lorne Lanning [04/02/2005]

Interview of Lorne Lanning [24/02/2005]

Lorne Lanning Interview [01/02/2005]

It’s ‘game over’ for Oddworld’s creator Lanning [16/04/2005]

Q&A: Oddworld’s exit from games? / Lorne Lanning [19/04/2005]

Ten Minutes with Lorne Lanning [22/04/2005]

FAQ: Lorne Lanning [04/11/2005]

 

2006

Q&A: Oddworld’s Lorne Lanning and Sherry McKenna [30/10/2006]

Odd Man Out & Siege Mentality / Lorne Lanning [13/11/2006] [14/11/2006]

Why Oddworld’s Lorne Lanning gave up games for movies [01/12/2006]

 

2007

Michael Bross Interview: Recollections of an Industry Veteran [30/05/2007]

Michael Bross interview [25/07/2007]

End of the Debate? / Lorne Lanning [13/11/2007] [20/11/2007]

 

2008

Designing Filmic Games: Paul O’Connor And The Bourne Conspiracy [14/03/2008]

Lorne Lanning – Oddworld Inhabitants [08/04/2008]

Hot Seat: Lorne Lanning [11/06/2008]

Nathan Interviews Lorne Lanning [17/07/2008] [25/07/2008] [01/08/2008] [08/08/2008] [15/08/2008] [22/08/2008] [29/08/2008] [05/09/2008]

Q&A with digital arts guru Lorne Lanning: Will we learn to appreciate digital art as a profession and a business? [23/08/2008]

Interview: Lorne Lanning On Keeping The Oddworld Archive Alive [27/12/2008]

 

2009

“Oddworld: Stranger’s Wrath” Interview with Lorne Lanning [07/07/2009]

Oddworld Inhabitant: An Interview with Lorne Lanning [06/10/2009]

Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More [16/11/2009]

 

2010

Lorne Lanning & Sherry McKenna Discuss Oddworld [01/07/2010]

Interview – Just Add Water’s Stewart Gilray on the Oddworld revival, Gravity Crash PSP and more [19/07/2010]

Celebrating 15 Years of PlayStation / Lorne Lanning [29/09/2010]

The Sound of Oddworld – An Interview with Michael Bross [07/10/2010]

 

2011

Just Add Water Interview / Stewart Gilray [12/02/2011]

5 Oddworld questions with the man behind the Stranger’s Wrath remake / Stewart Gilray [22/04/2011]

Just Add Water exclusive interview! / Stewart Gilray [21/08/2011]

Oddworld: Stranger’s Wrath. Stewart Gilray interview. [30/09/2011]

Interview: Stewart Gilray, CEO of Just Add Water Ltd. [24/10/2011]

 

2012

The Making of Oddworld: Stranger’s Wrath HD / Stewart Gilray & Steven Caslin [28/01/2012]

Just Add Water / Oddworld: Stranger’s Wrath Interview / Stewart Gilray [09/02/2012]

Stranger’s Wrath: 3D and Move support on way but still no sign of Xbox version / Stewart Gilray [23/02/2012]

Interview with Michael Bross [07/05/2012]

Behind The Classics – Oddworld: Abe’s Oddysee / Lorne Lanning [28/09/2012]

Nathan interviews Lorne Lanning again [06/12/2012]

 

2013

Oddworld Inc Tells Us Like It Is: Q&A / Lorne Lanning & Stewart Gilray [14/01/2013]

Raymond Swanland Interview [2013]

Interview: Stewart Gilray, CEO of JAW Ltd [06/02/2013]

Industry Insights with Stewart Gilray, Just Add Water [07/02/2013]

Oddworld vs. PlayStation Vita – The inside story of what it’s like working with Sony’s powerful handheld / Stewart Gilray & Peter Memmott [23/02/2013]

Industry Insights: Stewart Gilray, Oddworld Inhabitants [25/03/2013]

In Odd We Trust: An Interview with Oddworld Inhabitants / Stewart Gilray [25/03/2013]

Interview with Lorne Lanning & Stew Gilray of Oddworld Inhabitants [03/04/2013]

Interview with Lorne Lanning creator of ODDWORLD INHABITANTS INC [01/05/2013]

Jack Goldstein, Glitch Artist? An Interview with Lorne Lanning [21/05/2013]

Interview: JAW Ltd [24/06/2013]

Why Lorne Lanning went from triple-A games to indie — and loudly loves it [26/07/2013]

Just Add Water About Abe / Stewart Gilray [20/12/2013]

 

2014

Oddworld’s Stewart Gilray – Exclusive Interview [07/04/2014]

Oddworld New ‘N Tasty Feature – Exclusive Interview / Stewart Gilray [11/04/2014]

Oddworld creator on controlling his universe / Lorne Lanning [29/06/2014]

Interview: Stewart Gilray [16/07/2014]

Stewart Gilray Interview [21/07/2014]

MCP INTERVIEW: MATT GLANVILLE (ODDWORLD: NEW ‘N’ TASTY) [31/07/2014]

Special Interview: Elodie Adams [24/08/2014]

the AU interview: Elodie Adams (Melbourne) chats ‘inSUBORDINATE’ and influences ahead of Melbourne launch! [27/08/2014]

Elodie Adams inSUBORDINATE Interview [01/08/2014]

Interview: Elodie Adams [14/09/2014]

Elodie Adams [11/11/2014]

Oddworld Creator Lorne Lanning Talks Oddworld: Stranger’s Wrath [23/12/2014]

 

2015

“Oddworld’s Back”: Lorne Lanning on Remakes, Game Design, and Abe’s Future [02/07/2015]

Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More [19/12/2015]

 

2016

Experiencing something new and tasty with Oddworld Inhabitants / Peter Chapman [19/01/2016]

An Interview with Michael Bross [23/01/2016]

Oddworld: An Interview with the Soulstorm Developer [28/04/2016]

Discussing the Enduring Appeal of Abe with Oddworld Creator Lorne Lanning [16/11/2016]

Lorne Lanning’s Top 10 Games of 2016 / Lorne Lanning & Peter Chapman [28/12/2016]

 

2017

Lorne Lanning interview: Sustainable game, at a cost / Lorne Lanning & Sherry McKenna [31/01/2017]

An Interview with Production Designer Silvio Aebischer [12/02/2017]

Soulstorm is Darker, More Sinister … / Peter Chapman [10/03/2017]

What Makes Oddworld Tick / Lorne Lanning [24/04/2017]

Interview: Composer Michael Bross talks Insomniac’s ‘Edge of Nowhere’ [26/06/2017]

Oddworld could get a TV series if Lorne Lanning has his way [03/10/2017]

MOM Interview: Stewart Gilray [14/12/2017]

 

2018

MOM Interview: Elodie Adams [01/07/2018]

MOM Interview: Michael Bross [30/09/2018]