Skip to content
MAGOG ON THE MARCH

MAGOG ON THE MARCH

An Almost Limitless Repository of Oddworld Interviews and Lore

  • Home
  • Oddworld Appendices
    • Oddworld Universe
      • Oddworld History
      • Native
        • Native Characters
          • Mudokons
            • Abe
            • Munch’s Oddysee
            • Big Face
            • Weirdos
            • Alf
            • Native
            • Blind
            • Worker
            • Sick
          • Gabbits
            • Munch
      • Wildlife
    • Dear Alf
      • Dear Alf 2000 – 2004
        • Dear Alf #1
        • Dear Alf #2
        • Dear Alf #3
        • Dear Alf #4
        • Dear Alf #5
        • Dear Alf #6
        • Dear Alf #7
        • Dear Alf #8
        • Dear Alf #9
        • Dear Alf #10
        • Dear Alf #11
        • Dear Alf #12
        • Dear Alf #13
        • Dear Alf #14
        • Dear Alf #16
        • Dear Alf #17
        • Dear Alf #18
        • Dear Alf #19
        • Dear Alf #20
        • Dear Alf #21
        • Dear Alf #22
        • Dear Alf #23
        • Dear Alf #24
        • Dear Alf #25
        • Dear Alf #26
        • Dear Alf #27
        • Dear Alf #29
        • Dear Alf #30
        • Dear Alf #31
        • Dear Alf #32
        • Dear Alf #33
        • Dear Alf #35
        • Dear Alf #36
        • Dear Alf #37
        • Dear Alf #38
        • Alf’s Farewell Letter
      • Dear Alf 2011 – 2014
        • Dear Alf February 2011
        • Dear Alf March 2011 (Volume 1)
        • Dear Alf April 2011 (Volume 1)
        • Dear Alf March 2011 (Volume 2)
        • Dear Alf April 2011 (Volume 2)
      • Dear Alf 2017
        • Dear Alf 77: Ed, Abe and Stranger!
    • SoulStorm Brew
      • Ingredients
      • Promotions
      • Behind the Scenes
      • “I, Aslik”
      • Employee
    • Projekt: “Soulstorm”
      • Magog Cartel Propaganda​ Fliers
      • The Informant
      • Projekt: “Soulstorm” Video Footage
      • Classified Projekt Photographs
      • Soulstorm Brew Produktion Document
    • Oddworld: The Lost Archives
      • Entries 0001 – 0005
      • Entries 0006 – 0010
      • Entries 0011 – 0015
      • Entries 0016 – 0020
      • Entries 0021 – 0025
      • Entries 0026 – 0030
      • Entries 0031 – 0035
      • Entries 0036 – 0040
      • Entries 0041 – 0045
      • Entries 0046 – 0050
      • Entries 0051 – 0055
      • Entries 0056 – 0060
      • Entries 0061 – 0065
      • Entries 0066 – 0070
      • Entries 0071 – 0075
      • Entries 0076 – 0080
      • Entries 0081 – 0085
      • Entries 0086 – 0090
      • Entries 0091 – 0095
      • Entries 0096 – 0100
      • Entries 0101 – 0105
    • Meta-Fiction
      • GT Interactive Begins Countdown to ‘Odd Friday,’ September 19
        • CORPORATE GLUKKON POISED TO RETIRE WORKERS…’PERMANENTLY,’ IN ‘ODDWORLD: ABE’S ODDYSEE’
        • RUPTUREFARMS DENIES ALLEGATIONS OF WRONG-DOING IN ‘ODDWORLD: ABE’S ODDYSEE’
        • ABE COUNTERS ‘MOLLUCK DOESN’T HAVE A GOOD SIDE’; PREDICTS TOTAL DESTRUCTION IN ‘ODDWORLD: ABE’S ODDYSEE’
        • RUPTUREFARMS REQUESTS A SIT-DOWN WITH ABE; PROMISES STRAIGHT-SHOOTING INVESTIGATION IN ‘ODDWORLD: ABE’S ODDYSEE’
        • FORCED FROM TEMPLES, ABE FLEES FOR LIFE IN ‘ODDWORLD: ABE’S ODDYSEE’
        • MOLLUCK VOWS: ‘I WILL GRIND HIM WHERE I FIND HIM’ IN ‘ODDWORLD: ABE’S ODDYSEE’
      • The Daily Deception
        • Issue #1
        • Issue #2
        • Issue #3
        • Issue #4
        • RuptureFarms Catalog
      • Interview with Alf
      • IGN vs.
        • IGN vs. The Vykkers
        • IGN vs. Munch
        • IGN vs. Abe
      • Raisin Rants
    • Features
      • Oddworld: Munch’s Oddysee cutscenes – Game Boy Advance version [2003]
      • Exclusive Amazon Orange Abe Skin [2017]
      • Various documents posted by Oddworld Inhabitants on the Official Oddworld Discord [2018]
  • Oddworld Fandom
    • Oddmemes
      • “Abe, You’re a C***.”
      • “Retcon”
    • Fan Projects
      • Abequest
      • Untitled Oddworld Game
  • Archive
    • Video Archive
    • Magog on the March articles
      • A Quintology of Errors: Soulstorm & Greater Oddworld Lore [2017]
      • Abe’s Oddysee: A Case of the Parasites [2017]
      • Abe’s Lost Oddysee: 20th Anniversary Celebration [2017]
      • Finding the Source: A Brief History of Oddworld’s “Lost Code” [2017]
    • Interviews
      • 1997
        • Interview with Oddworld Team
        • On a desert island with….Gaming Gurus
      • 1998
        • Gaming Age Special: Oddworld Interview
        • Abe’s Exedus Interview
        • Getting Odd with the loonies!
        • Abe: The Story
      • 1999
        • An Interview with Oddworld Inhabitants
        • An Interview with Lorne Lanning
        • 20 Q’s With Munch’s Oddysee Producer
      • 2000
        • Speaking About An Oddworld …
        • What is it Like to Design with Oddworld?
        • Oddworld’s Inhabitants: Lorne Lanning, Co-founder/President
        • Interview with Lorne Lanning
        • Oddworld Inhabitants: Weird Name, Great Game
        • An interview with Lorne Lanning
        • Oddworld: Munch’s Oddysee Interview
        • Oddworld: Munch’s Oddysee — Interview
        • Lorne Lanning Interview
        • Status and power: Oddworld isn’t so odd anymore
        • Interview With Oddworld Inhabitants
        • Oddworld’s Inhabitants: Christophe Chaverou, Sr. Technical Director
        • Interview with Lorne Lanning
        • Oddworld’s Inhabitants: Todd Johnson, Senior Programmer
        • Oddworld’s Inhabitants: Sherry McKenna, CEO/Co-founder – Lorne Lanning, President/Co-founder
        • Oddworld’s Inhabitants: Marquise Bent, Lead Realtime Modeler
      • 2001
        • Oddworld’s Inhabitants: Paul O’Connor, Sr. Game Designer
        • The Oddworld Interview
        • Oddworld’s Inhabitants: Craig Ewert, Sr. Programmer
        • Oddworld’s Inhabitants: Scott Easley, Senior CG Animator
        • Oddworld’s Inhabitants: Chris Ulm, Assistant Director / Writer
        • Oddworld’s Inhabitants: Bonnie, Human Resources Assistant
        • IGN Xbox Interviews Lorne Lanning
        • Oddworld: Munch’s Oddysee
        • Exclusive: Lorne Lanning speaks to TotalGames.net!
        • Oddworld’s Inhabitants: Matt Aldridge, CG Technical Director
        • Lorne Lanning Q&A
        • It’s an odd Oddworld
        • Oddworld’s Inhabitants: Sean Miller, Animator
        • Oddworld Inhabitants
        • Lorne Lanning Questions & Answers
        • Oddworld Q&A; Part 1 & 2
        • Xmas 2001 – Follow Up Interview
      • 2002
        • Untitled
        • The Oddworld Inhabitants Interview: Lorne Lanning and Sherry McKenna
        • Inside Oddworld Inhabitants
        • Oddworld’s Inhabitants: Silvio Aebischer, Production Designer
        • Oddworld: Munch’s Oddysee interview
        • Oddworld’s Inhabitants: Thatcher Ulrich, Senior Programmer
        • It’s an Odd World!
        • Oddworld’s Inhabitants: Michael Bross, Composer / Sound Designer
        • Take This Job and Love It! – Artist – Lorne Lanning
        • Oddworld’s Inhabitants: Josh Heeren, Associate Producer
        • Oddworld’s Inhabitants: Dave Moore, Programmer
        • Oddworld’s Inhabitants: Iain Morton, CG Technical Director
      • 2003
        • Oddworld’s Inhabitants: Marke Pedersen, Technical Director
        • Oddworld’s Inhabitants: Eli Rodriguez, Sr. Systems Administrator
        • Oddworld’s Inhabitants: Gautam Babbar, Production Designer
        • An Interview with Sherry McKenna
        • Oddworld’s Inhabitants: Rich McKain, Animator
        • Oddworld’s Inhabitants: Steve Desilets, Game Designer
        • A Chat with Lorne Lanning & Sherry McKenna
        • Oddworld Inhabitants’ Matt Scott
        • Oddworld’s Inhabitants: Raymond Swanland, Production Designer
      • 2004
        • Oddworld’s Inhabitants: John Hood, Animator
        • Oddworld’s Inhabitants: Rajeev Nattam, Character Modeler
        • Oddworld’s Inhabitants: Kristin Inman, Marketing Assistant
        • Oddworld’s Inhabitants: Michael Reifers, Director of Human Resources & Administration
        • Oddworld’s Inhabitants: Drew Card, Programmer
        • Oddworld’s Inhabitants: Jenny Shaheen, Marketing Manager
        • Mark Snoswell interview
        • The weird bunch! Oddworld Stranger exclusive interview!
        • Oddworld Stranger – Lorne Lanning Interview
        • Cathy Johnson interview
        • Oddworld Stranger Q&A
        • Interview: Oddworld Stranger’s Wrath
        • Oddworld’s Inhabitants: John Clayton, Quality Assurance/Tester
        • Enter the Oddworld of Lorne Lanning
      • 2005
        • Lorne Lanning Takes Gamers Down a “Stranger” Path; The Wrath of Which Could Be Quite Odd
        • It’s An Odd World After All: Lorne Lanning Gamespeaks Part 2
        • Interview with Lorne Lanning
        • Interview of Lorne Lanning
        • Lorne Lanning Interview
        • It’s ‘game over’ for Oddworld’s creator Lanning
        • Q&A: Oddworld’s exit from games?
        • Ten Minutes with Lorne Lanning
        • FAQ: Lorne Lanning
      • 2006
        • Q&A: Oddworld’s Lorne Lanning and Sherry McKenna
        • Odd Man Out & Siege Mentality
        • Why Oddworld’s Lorne Lanning gave up games for movies
      • 2007
        • Michael Bross Interview: Recollections of an Industry Veteran (May 2007)
        • Michael Bross interview
        • End of the Debate?
      • 2008
        • Designing Filmic Games: Paul O’Connor And The Bourne Conspiracy
        • Lorne Lanning – Oddworld Inhabitants
        • Nathan Interviews Lorne Lanning
        • Hot Seat: Lorne Lanning
        • Q&A with digital arts guru Lorne Lanning: Will we learn to appreciate digital art as a profession and a business?
        • Interview: Lorne Lanning On Keeping The Oddworld Archive Alive
      • 2009
        • “Oddworld: Stranger’s Wrath” Interview with Lorne Lanning
        • Oddworld Inhabitant: An Interview with Lorne Lanning
        • Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More
      • 2010
        • Lorne Lanning & Sherry McKenna Discuss Oddworld
        • Just Add Water’s Stewart Gilray on the Oddworld revival
        • The Making of Oddworld: Stranger’s Wrath HD
        • The Sound Of Oddworld – An Interview With Michael Bross
        • Celebrating 15 Years of PlayStation (Leading developers share their favourite games, the most influential titles and the lasting legacy of the original PlayStation)
      • 2011
        • Just Add Water Interview
        • 5 Oddworld questions with the man behind the Stranger’s Wrath remake
        • Just Add Water exclusive interview!
        • Oddworld: Stranger’s Wrath. Stewart Gilray interview.
      • 2012
        • Just Add Water / Oddworld: Stranger’s Wrath Interview
        • Interview with Michael Bross
        • Nathan interviews Lorne Lanning again
        • Behind The Classics – Oddworld: Abe’s Oddysee
        • Stranger’s Wrath: 3D and Move support on way but still no sign of Xbox version
      • 2013
        • Raymond Swanland Interview
        • Interview: Stewart Gilray, CEO of JAW Ltd
        • In Odd We Trust: An Interview with Oddworld Inhabitants
        • Interview with Lorne Lanning creator of ODDWORLD INHABITANTS INC
        • Jack Goldstein, Glitch Artist? An Interview with Lorne Lanning
        • Interview: JAW Ltd
        • Why Lorne Lanning went from triple-A games to indie — and loudly loves it
        • Oddworld Inc Tells Us Like It Is: Q&A
      • 2014
        • Oddworld’s Stewart Gilray – Exclusive Interview
        • Oddworld New ‘N Tasty Feature – Exclusive Interview
        • Oddworld creator on controlling his universe
        • Interview: Stewart Gilray
        • Stewart Gilray Interview
        • MCP INTERVIEW: MATT GLANVILLE (ODDWORLD: NEW ‘N’ TASTY)
        • Elodie Adams inSUBORDINATE Interview
        • Special Interview: Elodie Adams
        • the AU interview: Elodie Adams (Melbourne) chats ‘inSUBORDINATE’ and influences ahead of Melbourne launch!
        • Elodie Adams
        • Interview: Elodie Adams
        • Oddworld Creator Lorne Lanning Talks Oddworld: Stranger’s Wrath
      • 2015
        • “Oddworld’s Back”: Lorne Lanning on Remakes, Game Design, and Abe’s Future
        • Oddworld Interview With Lorne Lanning: New ‘N’ Tasty, Future Trends and More
      • 2016
        • Experiencing something new and tasty with Oddworld Inhabitants
        • An Interview with Michael Bross
        • Oddworld: An Interview with the Soulstorm Developer
        • Discussing the Enduring Appeal of Abe with Oddworld Creator Lorne Lanning
        • Lorne Lanning’s Top 10 Games of 2016
      • 2017
        • Lorne Lanning interview: Sustainable game, at a cost
        • An Interview with Production Designer Silvio Aebischer
        • Soulstorm is Darker
        • What makes Oddworld tick
        • Interview: Composer Michael Bross talks Insomniac’s ‘Edge of Nowhere’
        • Oddworld could get a TV series if Lorne Lanning has his way
      • 2018
    • Designer Diaries
      • Abe’s Exoddus Designer Diary
        • Part 1: Slog Days
        • Part 2: Culture Shock
        • Part 3: Exoddus
        • Part 4: Designers on the Ledge
        • Part 5: Show Me, Don’t Tell Me
        • Part 6: Making Sausage and Law
        • Part 7: Alpha Hell
        • Part 8: Barriers to Entry
        • Part 9: Virtual Hollywood
        • Part 10: Convergence
        • Part 11: Beta!
        • Part 12: Testing 1, 2, 3
        • Part 13: The Rock
        • Part 14: Paint—​By The Numbers
        • Part 15: This Is the End
      • Munch’s Oddysee Designer Diary [videogames.com]
        • Part 1: Back to the Front
        • Part 2: Paper Pushers
        • Part 3: Family Secrets
        • Part 4: Flatland
        • Part 5: Flatland
        • Part 6: Gentlemen, Start Your Engines
        • Part 7: Mo’ Better Boffo!
        • Part 8: Pushing and Pulling
        • Part 9: Toys and Games
        • Part 10: Masochist
        • Part 11: A Demonstration of Force
        • Part 12: Moving Targets
        • Part 13: The Year in Review
        • Part 14: The Moral of the Story
        • Part 15: Designing a Region
      • Munch’s Oddysee Designer Diary [PlayNOW!]
      • Odd Squad [Oddworld.com]
        • Rob Brown, Art Director
          • Part 1 [13/11/2000]
          • Part 2 [20/11/2000]
          • Part 3 [27/11/2000]
          • Part 4 [04/12/2000]
        • Aimee Smith, Art Wrangler
          • Part 1 [11/12/2000]
        • Mark Ahlin, Sr. Realtime Modeler
          • Part 1 [18/12/2000]
        • Dan Kading, Game Designer
          • Part 1 [02/01/2001]
          • Part 2 [08/01/2001]
          • Part 3 [15/01/2001]
          • Part 4 [22/01/2001]
        • Eric Yiskis, Lead Programmer
          • Part 1 [02/02/2001]
          • Part 2 [20/02/2001]
        • CG Department
          • Part 1 [01/03/2001]
          • Part 2 [12/03/2001]
          • Part 3 [26/03/2001]
        • Production Design Department
          • Part 1: Farzad Varahramyan, Sr. Production Designer
          • Part 2: Gautam Babbar, Production Designer
          • Part 3: Raymond Swanland, Production Designer
        • Administration Department
          • Part 1 [01/05/2001]
          • Part 2 [08/05/2001]
          • Part 3 [21/05/2001]
      • Munch’s Oddysee Designer Diary [MunchOnThis.com]
        • Developer Diary by Christopher Leonard, Assistant Producer for Munch’s Oddysee
      • Inside CG [Oddworld Inhabitants]
        • Part 1: Memoirs of a rat
        • Part 2: Ratworld???
      • Alf’s Inhabitants Anonymous
        • Alf’s Inhabitants Anonymous – May 2004
        • Alf’s Inhabitants Anonymous – June 2004
        • Alf’s Inhabitants Anonymous – July 2004
        • Alf’s Inhabitants Anonymous – August 2004
        • Alf’s Inhabitants Anonymous – September 2004
      • Stranger’s Wrath Designer Diary
        • Part 1: Oddworld Stranger’s Wrath – Dev. Diary #1
        • Part 2: Oddworld Stranger’s Wrath – Dev. Diary #2
      • Stranger’s Wrath HD Designer Diary
        • Part 1: How does one make this work?? – JAW Ltd.
        • Part 1.5: Stranger PS3 Update
        • Part 2: Oddworld: Stranger’s Wrath – Dev Diary Part 2
        • Part 3: Oddworld: Stranger’s Wrath – Dev Diary 3 – Audio
        • Part 4: Stranger’s Wrath HD – Dev Diary 4
      • New ‘n’ Tasty Designer Diary
        • Part 1: Developer Roundtable 1: The Premiere Entry!
        • Part 2: Developer Roundtable 2: New ‘n’ Tasty’s Art Goes Under The Knife
        • Part 3: Developer Roundtable 3: New ‘n’ Tasty’s New Beats
        • Part 4: The Music Producer/Composer With Your Dream Job
        • Part 5: The Man Behind New ‘n’ Tasty’s Cut-Scenes
        • Part 6: Motion Sensors in New ‘n’ Tasty
        • Part 7: Revisiting Alf’s Escape for Oddworld: New ‘n’ Tasty
    • Q&A
      • Paul O’Connor’s posts on the Oddworld Yahoo Group [1999 – 2001]
      • Online Chat with Lorne Lanning [2000]
      • OddChat with Paul O’Connor [2000]
      • OddChat Programmers [2001]
      • GameStock 2001 Chat
      • OddChat CG Team [2001]
      • FAQ December 2003: Lorne Lanning answers a few questions from the fans
      • Special Odd Chat [2004]
      • Emails sent to Matt Lee [2007]
      • Reddit AMA [2012]
    • Transcripts
      • Electronic Gaming Monthly: Designing Women [1998]
      • GameFan: Lorne Lanning of Oddworld Inhabitants [2000]
      • Next Generation: A Conversation with Lorne Lanning [2001]
      • Chatting with Oddworld [2002]
      • The X Factor: Inside Microsoft’s Xbox
      • Lorne’s Oddysee – Oddworld’s Lorne Lanning on the Art of Storytelling in Games [2003]
      • Munch Money [2004]
      • Polygon Magazine: Uncommon Threads [2004]
      • GameSpy Interview with Lorne Lanning [2004]
      • Exclusive Interview with Lorne Lanning [2005]
      • Silvio Aebischer Interview [2005]
      • Lorne Lanning (Afterword) [2007]
      • Retro Gamer: A moment with… Lorne Lanning [2010]
      • Chapter 12 – Lorne Lanning: Cofounder, Oddworld Inhabitants [2012]
      • Retro Gamer: The History of Oddworld [2013]
      • Retro Gamer: Strange Empire: An Oddworld Inhabitants Retrospective [2014]
      • The Vita Lounge Magazine: New ‘n’ Tasty! – Developer Diary – Written By Oddworld Inhabitants [2015]
      • EGX 2017: Lorne Lanning Interview
      • Retro Gamer: Abe’s Oddysee continues – Peter Chapman on updating a Playstation classic for a new generation [2017]
      • Made with Unity Panel: Behind the Scenes With Best in Class: Bennie Terry, Executive Producer at Oddworld Inhabitants [2018]
    • Related Articles
      • Grow up! [1998]
      • Paul O’Connor, Oddworld Inhabitants (from “Secrets of the Sages: Level Design”) [1999]
      • Microsoft takes Oddworld [2000]
      • Oddworld Discusses Xbox [2001]
      • Creating Munch: An Odd Experience [2001]
      • Closer Look: Oddworld: Stranger’s Wrath [2005]
      • Odd weapons help ‘Oddworld’ shine
      • Meeting Lorne & Sherry [2006]
      • CGSociety Special Feature – Lorne Lanning [2007]
      • The Making Of… Oddworld
      • Larry Shapiro becomes president of Oddworld [2008]
      • The Oddworld Game that Never Was – The Brutal Ballad of Fangus Klot [2009]
      • Do be a Stranger – Oddworld returns! – JAW Ltd. [2010]
      • It’s Official. New Oddworld Games Are In Development [2010]
      • The Making Of Abe’s Oddysee [2010]
      • The oddysee, exoddus, and wrath of Oddworld Inhabitants
      • Oddworld’s Lorne Lanning recalls the Russians who made EA “afraid” [2012]
      • Oddworld: Spending $30m on games, not Ferraris and private jets [2012]
      • EA refutes Oddworld acquisition attempt, suggests Lithium for Lanning [2012]
      • Oddworld Abe’s Oddysee interview: stick it to the man [2012]
      • An open letter to Kojima-san – by Just Add Water [2013]
      • To Oddworld and back: Why Lorne Lanning quit games and returned with a plan [2013]
      • Lost: Oddworld Inhabitants’ Hand Of Odd and Citizen Siege [2013]
      • New ‘n’ Tasty needs to sell 500K to fund an original new Oddworld game [2014]
      • Oddworld: New ‘n’ Tasty – “it’s not a fucking HD remake” [2014]
      • Lorne Lanning explains his canned Stranger Arena multiplayer game [2014]
      • E3 2014 Hands-on – New n Tasty! Oddworld: Abe’s Oddysee [2014]
      • Going Back To Oddworld With Abe’s New ‘n’ Tasty Adventure [2014]
      • GAME AUDIO: The ‘Oddworld New ‘n’ Tasty’ Balancing Act [2014]
      • Capitalism killing games and the world – Lanning [2015]
      • Microsoft floated the idea of giving away the Xbox [2015]
      • Abe’s Selective Solidarity in Oddworld’s Revolution [2017]
    • Links
      • Websites and social medias dedicated to Oddworld
  • Contact

Eric Yiskis, Lead Programmer

Share this:

  • Twitter
  • Facebook
  • Google

Like this:

Like Loading...

Search

Welcome Message

Welcome to Magog on the March, where there’s news to curer yer blues! Here all’o’ya will find a detailed collection of many things Oddworld, including interviews and bulletins.

For the record, we’re not affiliated with those chumps over at Oddworld Inhabitants. We’ve got better things to do than to get in bed with those mudokon sympathisers!

Authors

  • Jr. Vice President Slig
    • MOM Interview: Stewart Gilray
  • N.C. Slig
    • Finding the Source: A Brief History of Oddworld’s “Lost Code”
    • Abe’s Lost Oddysee: 20th Anniversary Celebration
    • Abe’s Oddysee: A Case of the Parasites
    • EGX 2017: Lorne Lanning Interview with Caddicarus [Transcript]
    • Soulstorm: Picking up the Dropped Threads
Powered by WordPress.com.
%d bloggers like this: