The design process of Stranger’s Wrath was not chronicled as heavily in diary entries like its predecessors Abe’s Exoddus and Munch’s Oddysee. The author of the previous diaries, Paul O’Connor, was no longer working at Oddworld Inhabitants at the time, and as such, only two entries were produced. Both were penned by different authors, covering two distinct areas of production.
Entry #1 [9 December, 2004]
Raymond Swanland, production designer for Oddworld Inhabitants, tells us tales of Oddworld.
Entry #2 [5 January, 2005]
How the pursuit of women drove Gautam Babbar to a job in game design.