Munch’s Oddysee Designer Diary []

Following his two previous designer diaries for Munch’s Oddysee, Paul O’Connor concluded the process of designing Oddworld’s third game with two final entries hosted on the Microsoft promotional website

Entry #1 [26 January, 2001]
A Passport to Oddworld

Entry #2 [15 May, 2001]
Great Heroes Aren’t Convenient

Entry #3 [2001]
Developer Diary by Christopher Leonard, Assistant Producer for Munch’s Oddysee™